Notes
Outline
Technical Physics 2
Reflection
Laws of Reflection
Angle of incidence (Ði) = angle of reflection (Ðr)
incident ray, reflected ray and normal are all in the same plane (2 dimensional)
Types of reflection
Regular (specular) reflection
incident rays which are parallel will be reflected parallel
produces glare
Diffuse reflection
incident rays are scattered upon reflection
images are easily seen
Plane flat mirrors
image distance (q) = neg. object distance (p)
image size (y’) = object size (y)
magnification (M) = +1
image is virtual
no light rays actually pass through the mirror
it cannot be projected onto a screen
right and left are reversed
Plane flat mirror
Spherical mirrors
Concave
converging
positive focal length
Convex
diverging
negative focal length
Spherical aberration
Rays to not focus
Due to a relatively large linear aperture compared to focal length
may be corrected by the use of a parabolic mirror
Ray tracing
3 principle rays
In parallel to the axis of symmetry, reflected back through the focal point
In through the focal point, reflected back parallel to the axis of symmetry
In through the center of curvature, reflected back upon itself
Principle rays for a converging mirror
Principle rays for a diverging mirror
Calculations
Mirror equation
Magnification
Keys to problem solving
Make a sketch to estimate the size and location of the image. Also determine the nature ; is it real or virtual, and is it upright or inverted.
Calculations should verify the nature
real images Þ q is a positive value
virtual images Þ q is a negative value
upright images Þ y’ is a positive value
inverted images Þ y’ is a negative value